When making the stone and bait GUI, I wanted to make sure it was easy to tell what it is, so I did diffrent designs and asked diffrent people which on looked most understandable. The ones people liked the most where the ones I used for the finel GUI. The arrows where tricker to do as I needed them to fit the style of the game, as well as stand out so a player could easaly see them. I used a stone design at first, but this blended in too much with the level. Then I thoght about using the colours in Tarrin's design as they ware used so she would stand out, so it would work for the GUI aswell. At first I was going to keep it flat, but after looking at other mobile game GUI, I desided to make it look more shiney. I did this by hand at first, but when I did the rest of the gui work, I played around with the effects in photoshop and found I could make the same look but much quicker.
To decide what found to use for the game, I layed out some different styles so I could compare them. I liked the middle left one as I felt it suited the trible side of the world, but it was a little to busy. I desided on the middle right one as it had simsiler elements, but was much simpler. I then used what I lernt from the gui to add more demention and colour to the title.
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