London based Post-graduate with a passion for games and game design!
Showing posts with label personal work. Show all posts
Showing posts with label personal work. Show all posts

13 Sept 2017

Host and Battler Visual Novel

I wanted to try making a visual novel for a while now, so I used some old characters of mine to test out Renpy. This mini project was more for experimenting with the programs scripting language and getting used to putting together a visual novel.

I enjoyed making the character art and thinking about their personalities, however, I found it quite difficult writing out all the dialogue. I've always enjoyed thinking about stories, characters and plot points, but trying to write that all in a creative or interesting way is tricky. I decided to cut this project shorter then I had planned, simply as I felt the writing was taking up more time than playing around with the program was, which was the original purpose of doing this. 







26 Mar 2015

Painting Practice





Over this term I've been practising painting in Photoshop again. I've been trying out different things with colour and shading. I've also been looking at tutorials for background things as I think that's what I'm weakest at.

24 Jan 2015

Pixel Art Fire Hydrent

I've done pixel art before this lesson, but I used Paint and it was a very long time ago. But because of that I knew about surten rules like how the lines shouldn't zig-zag and basics about shading.
Using Photoshop to do pixel art it much eayer as you can use layers for the different colours and its easier to edit the pixel placement. We used a reference to make the hydrant which made it easyer as I could count how many pixels to use for the lines. I also did a lot of duplicating and flipping to make the proses quicker. When changing the colour of the line art I just locked the layer and painted over where the different shades needed to go. 


We added out finished hydrants to this scene, but as the scene is in a 3/4 view and the hydrant is in a front view, they don't blend together.

I also tried doing a pixel version of the main character for my games encounters project. I just wanted to see if I remembered how you where sapost to shade with pixel art. I still find it  a little difficult but its also really fun. 

I did a little research into the rules of pixel art before doing this one, so this one turned out much better. I might try and animate it later if I have the time. I also found a way to resize pixel art without blurring it, which may be useful in the future.




10 Dec 2014

Painting pratice

I've been practising panting on Photoshop by doing some free commissions. This has helped my improve painting, but my style is still very mangay, though I tried working with some more realistic features.